Episodes
Code[ish] • Tuesday, January 14th 2020
Corey Martin is a Customer Solutions Architect at Heroku. He’s interviewing Adam McCrea, a software developer and the creator of Rails Autoscale, a Heroku add-on that allows developers to auto-scale their Ruby On Rails apps. They begin their conversation by talking about auto-scaling and how McCrea’s experience as a developer inspired him to create an application that would automatically handle the scaling of web and worker dynos. Having seen how valuable the initial app was for the company he worked for, McCrea set about turning his creation into a sellable product that could be used by other developers.
If you’re working with more than one Heroku dyno, there’s a lot of guesswork...
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Code[ish] • Tuesday, January 7th 2020
Julián Duque is a senior developer advocate here at Heroku. He attended the NodeConf EU conference in Ireland, and met up with Ruben Bridgewater, a software architect and core Node.js contributor. Julián and Ruben go over the history of Node.js (now in its tenth year), as well as how Ruben became involved with the Node.js project.
Ruben's focus on Node is providing its users with good developer experiences. As a consultant, he has seen how organizations frequently run into the same issues over and over. JavaScript is partly to blame here, as there are three different patterns for executing asynchronous logic: callbacks, promises, and the new async/await syntactic sugar. He'd like...
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Deeply Technical
node.js
javascript
error handling
logging
asynchronous code
Code[ish] • Tuesday, December 31st 2019
Armed with a Puck.js button and a bluetooth-powered power outlet, Chris Castle decided to make the Christmas lights magic. He dug into the code, Puck.js documentation, and seemingly oft-ignored specifications, eventually reverse engineering the whole thing. He built a site around it, showing how it worked, while learning more about design, SVG animation, and the occasional perils of the tools we choose to use.
All so his nephew could press a button and see some magic happen.
Joined by Heroku UX / UI lead Charlie Gleason, Chris delves into the project; digging into his rationale and process, the technical challenges he faced, and how kids are really great at user testing. Most of all,...
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Code[ish] • Tuesday, December 24th 2019
Anthony Mazzarella, a senior engineering manager at Heroku, is joined by Juan Pablo Buriticá the VP of engineering at Splice. Juan Pablo has spent the last decade building and running engineering teams across different industries. He believes in helping engineers find their role in fulfilling a business' higher level initiatives.
Juan Pablo encourages teams to focus on planning just a little bit ahead of where you envision your business will be, in order to avoid much greater pains. This includes establishing communication channels that are agreed upon, even if your team is rather small. This way, there will be less ambiguity about where decisions are discussed, should your team grow...
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Code[ish] • Tuesday, December 17th 2019
Alex Korzhikov is an engineer at ING Bank. He's at NodeConf to lead a workshop on using oclif, as well as working with classes and OOP in TypeScript. oclif is a command-line framework developed in TypeScript by Heroku, and ING is using several different tools built on oclif to communicate with each other. He talks with Julián about why they chose oclif, and how TypeScript has enabled them to build better systems faster.
Tierney Cyren works as a developer advocate for Microsoft Azure. He's also the Chairperson of the Community Committee for Node.js. He's passionate about helping open source communities become more inclusive by helping them work on internationalization,...
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Deeply Technical
node
open source
typescript
oclif
distributed systems
burnout
community management