Episodes
Code[ish] • Tuesday, December 22nd 2020
Luke Kysow is a software engineer at HashiCorp, and he's in conversation with host Robert Blumen. The subject of their discussion is on the idea of a service mesh. As software architecture moved towards microservices, several reusable pieces of code needed to be configured for each application. On a macro scale, load balancers need to be configuring to control where packets are flowing; on a micro level, things like authorization and rate limiting for data access need to be set up for each application. This is where a service mesh came into being. As each microservice began to call out to each other, shared logic was taken out and placed into a separate layer. Now, every inbound and...
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Deeply Technical
microservices
Kubernetes
service meshes
containers
gRPC
VMs
distributed systems
architecture
design patterns
Code[ish] • Thursday, December 17th 2020
Rick Newman interviews Mikolaj Pawlikowski, who recently wrote a book called "Chaos Engineering: Crash test your applications." The theory behind chaos engineering is to "break things on purpose" in your operational flow. You want to deliberately inject failures that might occur in production ahead of time, in order to anticipate them, and thus implement workarounds and corrections. Typically, this practice is often used for large, distributed systems, because of the many points of failure, but it can be useful in any architecture.
One of the obstacles to embracing chaos engineering is finding high level approval from other teammates, or even managers. Even after the...
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Deeply Technical
chaos engineering
distributed systems
SRE
DevOps
Kubernetes
observability
testing
Code[ish] • Tuesday, December 15th 2020
Robert Blumen is a DevOps Engineer at Salesforce, joined by Ev Haus, Head of Technology at ZenHub. Together, they're going over a critique over several methodologies when writing code as part of a large team. First, there's DRY, which stands for Don't Repeat Yourself. It's the idea that one should avoid copy-pasting or duplicating lines of could, in favor of abstracting as much repeated functionality as possible. Then, there's DAMP, or Don't Abstract Methods Prematurely, which is somewhat in opposition to DRY. It advises teams to not create abstractions unless they are absolutely necessary. Last on the list is WET, or Write Everything Twice. This is the idea to...
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Deeply Technical
architecture
programming
code refactoring
testing
coding
Code[ish] • Thursday, December 10th 2020
Host Joe Kutner is an architect working at Salesforce, and his guest is Cornelia Davis, the CTO of Weaveworks, a platform for infrastructures. Cornelia argues that most companies building complex web-based applications are doing so without fully understanding the unique operational challenges of that environment. Even several well-known patterns, such as adding circuit breakers or retry patterns, are not standardized across the industry, and certainly not across languages, let alone in frameworks and other easily consumable dependencies. In many cases, there are over reliances on infrastructure availability that only become obvious once a problem occurs. Cornelia gives the example of a...
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Deeply Technical
Kubernetes
cloud native
GitOps
microservices
resiliency
Code[ish] • Tuesday, December 8th 2020
Hailey Walls is a Customer Solutions Architect with Heroku, and she's engaged in a conversation with Paul Orland, the founder of Tachyus and author of Math for Programmers. Paul took graduate level math classes, and even ended up with a Master's degree in Physics, but even he admits that he comes down with his own kind of math anxiety. Now, he works as a programmer, building predictive models, but he encounters many engineers who don't have a basic understanding of fundamental math concepts, like calculus or linear algebra. Seeking to rectify this, he wrote a book called Math for Programmers, which methodically explains mathematical concepts using real-world examples. He hopes...